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This is a prototype of my game I've been showing in some earlier journals. Enjoy it.

CONTROLS
A, D to move.
W to jump.
Mouse to aim.
Click/hold left mouse button down to shoot.

WANNA HELP ME FINISH THIS GAME?
The main purpose of uploading this was for gaining some talented artist's attention.
Wish to make levels for this game? Know you've got good experience with level design? Contact me!
Wanna make backgrounds? Contact me!
Good at animating? Do you have enemy ideas? Contact me!
Wanna compose for this game? You can make the score for this game, if you wish! Contact me!
Got any way that'd be good to contribute to this game, feel free to contact me!

I'm not hiring people as for actual paid work. All I can promise is for a revenue share for the ads or sales incase it gets good enough for Steam - flash games have gone through there before. ;)

As for critique on the game so far - shoot!

Thanks for playing. :)
Add a Comment:
 
:iconmastermarx:
Mastermarx Featured By Owner Feb 9, 2012
good game but there is a bug in the first level where you couldnt kill a enemy
Reply
:iconluca0483:
luca0483 Featured By Owner Feb 19, 2012  Hobbyist General Artist
happened to me too. i couldnt kill one of the wall-lasers
Reply
:iconmastermarx:
Mastermarx Featured By Owner Feb 24, 2012
same one
Reply
:iconadmirnaruto:
Admirnaruto Featured By Owner Feb 6, 2012  Hobbyist General Artist
I know this is in demo but when you fall way does his face move quicker than body?
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Feb 6, 2012
Haha yeah it does. xD It's because the position of his face depends on his velocity :lol:
Reply
:iconoxidealloy:
OxideAlloy Featured By Owner Feb 5, 2012  Hobbyist Digital Artist
One thing that might be nice is to have a delay on the screen zooming out / following the mouse. That way it would be a smoother kind of easing in and out while you are looking around. I hope that makes sense.

And I know it's just a demo but you should have some sort of suicide/restart key/button in case you get stuck. Looks good so far.
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Feb 6, 2012
Thanks for the ideas. I'll be sure to test it out. And thanks c:
Reply
:iconoxidealloy:
OxideAlloy Featured By Owner Feb 6, 2012  Hobbyist Digital Artist
Of course, glad to help.
Reply
:iconpyritie:
Pyritie Featured By Owner Jan 30, 2012  Hobbyist Digital Artist
I got the golden trophy thing in level 1 but at the end of the level it said I hadn't got it?
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 30, 2012
Yeah, that's because it hasn't been programmed yet... I didn't finish every aspect of the demo, I just wanted to showcase the engine and the levels.

Also I'm pretty certain having seen you around a lot of places on dA :o
Reply
:iconpyritie:
Pyritie Featured By Owner Jan 30, 2012  Hobbyist Digital Artist
:iconwooooplz:
Reply
:iconcreativesparkstudios:
CreativeSparkStudios Featured By Owner Jan 30, 2012  Professional Interface Designer
Good job programming this from scratch. Looking forward to seeing this game evolve.
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 30, 2012
Thanks! Og du er jo dansker - fedt mand spa! :)
Reply
:iconfat-wednesday:
Fat-Wednesday Featured By Owner Jan 30, 2012  Professional Artist
nice little game, only found one bug so far. right click, wait, win level. not sure whats causing it, just thought it be worth mentioning.

but keep up the good work John.
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 30, 2012
Ahh... I suppose it's because the view zooms out so much everything gets merged together and the player collide's with the goal since everything's in one place, haha.

Thanks!
Reply
:iconfat-wednesday:
Fat-Wednesday Featured By Owner Feb 11, 2012  Professional Artist
ahh its no worries, just thought it'd be useful to know.
Reply
:iconya2012:
YA2012 Featured By Owner Jan 30, 2012
best game! good job
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 30, 2012
Thanks a lot! :)
Reply
:iconthe-knick:
The-Knick Featured By Owner Jan 29, 2012  Professional Digital Artist
These levels are pretty hard. D:

I got my hands full with projects lately, so I can't offer any artistic help. But I could help beta test :D
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 29, 2012
Y'know me - master of unbalanced games...lol.

Yeah that'd be nice. :>
Reply
:icontherelentlessvoid:
TheRelentlessVoid Featured By Owner Jan 29, 2012  Hobbyist Digital Artist
This is really good dude! Which physics engine did you use? NAPE or Box2D?
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 29, 2012
Thanks, but everything you see here is programmed from scratch... ^^;
Reply
:icontherelentlessvoid:
TheRelentlessVoid Featured By Owner Jan 29, 2012  Hobbyist Digital Artist
Wow! nice job. :O I'm guessing there are a lot of hit tests? :)
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Jan 30, 2012
Haha yeah. xD Any specific parts where you really thought I was using a physics engine?
Reply
:icontherelentlessvoid:
TheRelentlessVoid Featured By Owner Jan 30, 2012  Hobbyist Digital Artist
Mostly the use of ray casting and accurate gravity.
Reply
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January 29, 2012
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