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©2007-2009 ~JohnJensen
:iconjohnjensen:

Artist's Comments

I was bored, and I hadn't uploaded any flash stuff for a while so I made this.

Controls:
Click - Make Coffee.
Space - Pause Game
A - Unpause Game

.. Enjoy? ^^;

Comments


love 0 0 joy 1 1 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconjohnjensen:
You need to be over the middle of the screen to even being able to make coffee

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The fun begins here! Click me! :pringles:
:iconacedecade:
Nice, but it no fill up D=

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Iused: You're both retarded! :):):) :D :D :D =P=P=P
:iconelrey13194:
I noticed a glitch D:

If you pause the game and leave it for a few seconds, then unpause it, everything goes super-speed for a wee while

I'm good at noticing glitches, aren't I?
:icondcleadboot:
I finish up with some strong coffee...:O :XD:

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:iconkyoulover1:
THE CUP! IT NEVER FILLS!

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:iconkyoulover1:
THE CUP! IT NEVER FILLS!

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~We-Love-Gaara-club :icongaarafanclub: :iconGaaHinaClub: :icongaara-navi: :icongaara-pairings-anon: [link] :iconGaarLuversUnite: :iconGaaraForever: [link]
:iconmetroidmania:
Awesome. I wish I knew how much 2125 grams was in pounds. I could guess, but I'd probably be off.

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Uncommon Sense.
:iconartbit:
Neat, but it's a bit odd that Space key pauses the game and A key unpauses.
You can easily code Space key to toggle pause. Once it's pressed it pauses the game, if it's pressed again it unpauses the game.
I'm presuming you have some variable to keep track if the game is paused, I'll call it isPaussed.
Add this to your onKeyDown event:
if (Key.isDown(Key.SPACE))
{
     isPaused = !isPaused;
}

I've also noticed that you forgot to check if the game is paused in your onMouseDown event, so user can make new coffee particles even if the game is paused...

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:icontiberiuz:
lol .. this is funny .. i keep pauzing till i got a load above the cup then unpauze so it all falls down in the cup hehe

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Details

June 10, 2007
1,003 bytes
10.7 KB
300×322

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